Please Bear with me,this is a bit silly..
I am working on a campaign and the first mission is this:
You must Attack a busy town full of enemies,obviously,so if the town is cleared,the mission is complete with a normal ending,but if you hasvepreviously destroyed an ural that escaped from the town earlier in the mission,then you will get a different ending.*How is this done so if the ural isn't destroyed but the town is cleared you get a normal ending but if the ural is destroyed and you cleared the town (which is the Priority Clearing the town...) destroying an escaping ural is simply an optional objective which gives a separate ending which is more rewarding.
Can Someone help? Give me some info or send an example mission,i don't really care if it is done on a desert,just show me a simple,broken down version if you're not too busy to help..