Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Addons & Mods Depot
»
OFP - Addons & Mods General
(Moderator:
Gnat
) »
editing original units
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: editing original units (Read 1795 times)
0 Members and 1 Guest are viewing this topic.
LimeCordial
Guest
editing original units
«
on:
27 Aug 2002, 16:51:01 »
hoe can you edit the vehicles and aircraft (specifically mi-17) from the game? i dont mean altering the models, like, re texturing, altering .cpp etc.? i know it can be done, i think........was it inquisitor......made an iraqi mi-17 and desert mi-24?
Logged
PFC_Mike
Guest
Re:editing original units
«
Reply #1 on:
28 Aug 2002, 20:58:16 »
I am also learning about retexturing, at the moment I'm working on a Cessna.
First, you need a few programs:
DePBO and StuffPBO or equivalent
Unpack-SQM
TexView
p3d Texture Swap Utility
Notepad
An imaging program, Paintshop or Photoshop are good
If you'd like, I can email you a tutorial I found.
Mike
Logged
mikeb
Guest
Re:editing original units
«
Reply #2 on:
28 Aug 2002, 21:08:36 »
Posting it here would be well worth it!!
I need the same sort of thing. Would it cover retexturing of all sorts of units? Is there a difference between retexturing vehicles and soldiers?
Logged
PFC_Mike
Guest
Re:editing original units
«
Reply #3 on:
28 Aug 2002, 23:30:20 »
I can't find a link, but will email it you guys as a .doc. As far as I know, there's no difference between texturing units and vehicles. BTW, if you need help, ask a mod. I don't have any experience, but am trying to learn.
Logged
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Addons & Mods Depot
»
OFP - Addons & Mods General
(Moderator:
Gnat
) »
editing original units
Top of page