OOoookayee, here it is, the mission file, heh heh.Gosh, I dont know how you guys figure out these, I would need a class on this.I'd hate to have to try and take out objects just to weed out the problem, I already took out the scripts I put in to make music and that they might not be right,all thats left is the missions sequence file.
version=11;
class Mission
{
addOns[]=
{
"sebnam_vha",
"sebnam_vh",
"sebnam_wp",
"sebnam_us",
"sebnam_obj",
"sebnam_a",
"sebnam_nv",
"sebnam_vc"
};
addOnsAuto[]=
{
"sebnam_vha",
"sebnam_a",
"sebnam_us",
"sebnam_vc",
"sebnam_nv",
"sebnam_wp",
"sebnam_obj"
};
randomSeed=1548803;
class Intel
{
};
class Groups
{
items=9;
class Item0
{
side="WEST";
class Vehicles
{
items=5;
class Item0
{
position[]={6290.506836,29.319096,5800.126953};
special="FLY";
id=2;
side="WEST";
vehicle="sebuh_1a";
leader=1;
lock="UNLOCKED";
rank="LIEUTNANT";
skill=0.600000;
health=0.812366;
fuel=0.437098;
ammo=0.400000;
text="unitheli";
};
class Item1
{
position[]={6282.449219,29.060995,5804.365723};
special="CARGO";
id=22;
side="WEST";
vehicle="sebnam_acsoldier";
lock="UNLOCKED";
rank="LIEUTNANT";
skill=0.600000;
};
class Item2
{
position[]={6287.686523,28.951834,5805.347656};
special="CARGO";
id=23;
side="WEST";
vehicle="sebnam_acsoldier";
lock="UNLOCKED";
rank="LIEUTNANT";
skill=0.600000;
};
class Item3
{
position[]={6284.085938,28.879848,5806.656738};
special="CARGO";
id=24;
side="WEST";
vehicle="sebnam_acsoldiermg";
lock="UNLOCKED";
rank="LIEUTNANT";
skill=0.600000;
};
class Item4
{
position[]={6283.099121,29.402451,5799.814941};
azimut=180.000000;
special="CARGO";
id=32;
side="WEST";
vehicle="sebnamlrrpmg";
player="PLAYER COMMANDER";
skill=0.600000;
};
};
class Waypoints
{
items=2;
class Item0
{
position[]={6318.209961,21.200001,6082.353516};
type="GETOUT";
combat="SAFE";
description="Hueylanding";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={6341.488770,21.200001,6088.829590};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item1
{
side="WEST";
class Vehicles
{
items=1;
class Item0
{
position[]={5772.208984,87.854271,5695.246582};
azimut=185.000000;
special="FLY";
id=3;
side="WEST";
vehicle="sebah_1a";
leader=1;
rank="CORPORAL";
skill=0.600000;
};
};
class Waypoints
{
items=3;
class Item0
{
position[]={6557.064941,21.132423,5881.298828};
combatMode="GREEN";
speed="NORMAL";
combat="SAFE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={6565.697754,19.894802,6302.307129};
class Effects
{
};
showWP="NEVER";
};
class Item2
{
position[]={5840.074707,29.306873,6307.669434};
type="CYCLE";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item2
{
side="WEST";
class Vehicles
{
items=3;
class Item0
{
position[]={6291.991211,21.512470,6072.864258};
azimut=105.000000;
id=4;
side="WEST";
vehicle="sebnamsoldierwgl";
leader=1;
rank="SERGEANT";
skill=0.466667;
};
class Item1
{
position[]={6289.577637,21.609501,6071.304199};
azimut=105.000000;
id=5;
side="WEST";
vehicle="sebnamsoldierwmg";
rank="CORPORAL";
skill=0.333333;
};
class Item2
{
position[]={6289.458008,21.612627,6072.298340};
azimut=105.000000;
id=6;
side="WEST";
vehicle="sebnamsoldierwm14";
skill=0.200000;
};
};
class Waypoints
{
items=2;
class Item0
{
position[]={6388.570801,21.200001,6072.031250};
combatMode="GREEN";
speed="NORMAL";
combat="CARELESS";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={6277.594727,22.266460,6126.828613};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item3
{
side="WEST";
class Vehicles
{
items=2;
class Item0
{
position[]={6320.727539,21.200001,6098.153809};
azimut=95.000000;
special="NONE";
id=9;
side="WEST";
vehicle="sebnamsoldierwmortar";
skill=0.700000;
};
class Item1
{
position[]={6321.197266,21.200001,6097.151367};
azimut=270.000000;
special="NONE";
id=14;
side="WEST";
vehicle="sebnamsoldierwmortar";
leader=1;
rank="CORPORAL";
skill=0.600000;
};
};
class Waypoints
{
items=1;
class Item0
{
position[]={6319.514160,21.200001,6097.275879};
type="TALK";
combatMode="GREEN";
combat="SAFE";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item4
{
side="WEST";
class Vehicles
{
items=2;
class Item0
{
position[]={6354.503418,21.200001,6095.827148};
azimut=230.000000;
special="NONE";
id=11;
side="WEST";
vehicle="sebnamsoldierwmortar";
leader=1;
rank="CORPORAL";
skill=0.600000;
};
class Item1
{
position[]={6353.097656,21.200001,6095.127930};
azimut=45.000000;
special="NONE";
id=13;
side="WEST";
vehicle="sebnamsoldierwmortar";
rank="CORPORAL";
skill=0.600000;
};
};
class Waypoints
{
items=2;
class Item0
{
position[]={6353.877441,21.200001,6094.949219};
type="TALK";
combat="SAFE";
class Effects
{
};
showWP="NEVER";
};
class Item1
{
position[]={6353.557129,21.200001,6095.173828};
class Effects
{
};
showWP="NEVER";
};
};
};
class Item5
{
side="WEST";
class Vehicles
{
items=1;
class Item0
{
position[]={6316.954102,21.200001,6095.583496};
azimut=270.000000;
special="NONE";
id=10;
side="WEST";
vehicle="sebnamsoldierwmortar";
leader=1;
skill=0.700000;
init="this set be";
};
};
class Waypoints
{
items=1;
class Item0
{
position[]={6317.224121,21.200001,6094.798340};
expActiv="this setbehaviour ""SAFE""; this switchmove""EffectStandSitDown""";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item6
{
side="WEST";
class Vehicles
{
items=1;
class Item0
{
position[]={6352.805176,21.200001,6097.436523};
azimut=200.000000;
special="NONE";
id=12;
side="WEST";
vehicle="sebnamsoldierwmortar";
leader=1;
rank="CORPORAL";
skill=0.600000;
};
};
class Waypoints
{
items=1;
class Item0
{
position[]={6352.437500,21.200001,6097.381348};
expActiv="this setbehaviour ""SAFE""; this switchmove""effectstandsitdown""";
class Effects
{
};
showWP="NEVER";
};
};
};
class Item7
{
side="EAST";
class Vehicles
{
items=4;
class Item0
{
position[]={7121.835449,21.305969,6080.068359};
azimut=270.000000;
id=58;
side="EAST";
vehicle="sebnam_vcrecon";
leader=1;
rank="SERGEANT";
skill=0.466667;
};
class Item1
{
position[]={7124.835449,21.382870,6074.068359};
azimut=270.000000;
id=59;
side="EAST";
vehicle="sebnam_vcrecon";
rank="CORPORAL";
skill=0.333333;
};
class Item2
{
position[]={7124.835449,21.326677,6077.068359};
azimut=270.000000;
id=60;
side="EAST";
vehicle="sebnam_vcrecon";
skill=0.200000;
};
class Item3
{
position[]={7124.835449,21.200851,6083.068359};
azimut=270.000000;
id=61;
side="EAST";
vehicle="sebnam_vcrecon";
skill=0.200000;
};
};
};
class Item8
{
side="EAST";
class Vehicles
{
items=9;
class Item0
{
position[]={7154.615723,20.748447,6086.109863};
azimut=230.000000;
id=62;
side="EAST";
vehicle="sebnam_vcofficer";
leader=1;
rank="SERGEANT";
skill=0.466667;
};
class Item1
{
position[]={7164.627441,20.825542,6078.845703};
azimut=230.000000;
id=63;
side="EAST";
vehicle="sebnam_vcsoldier4";
rank="CORPORAL";
skill=0.333333;
};
class Item2
{
position[]={7162.698730,20.803539,6081.144043};
azimut=230.000000;
id=64;
side="EAST";
vehicle="sebnam_vcmg";
rank="CORPORAL";
skill=0.333333;
};
class Item3
{
position[]={7160.770508,20.768660,6083.441895};
azimut=230.000000;
id=65;
side="EAST";
vehicle="sebnam_vcrpg";
rank="CORPORAL";
skill=0.333333;
};
class Item4
{
position[]={7158.842285,20.732292,6085.740234};
azimut=230.000000;
id=66;
side="EAST";
vehicle="sebnam_vcmedic";
rank="CORPORAL";
skill=0.333333;
};
class Item5
{
position[]={7154.985352,20.657509,6090.336426};
azimut=230.000000;
id=67;
side="EAST";
vehicle="sebnam_vcsoldier3";
skill=0.200000;
};
class Item6
{
position[]={7153.057129,20.619469,6092.634277};
azimut=230.000000;
id=68;
side="EAST";
vehicle="sebnam_vcsoldier";
skill=0.200000;
};
class Item7
{
position[]={7151.128906,20.581425,6094.932617};
azimut=230.000000;
id=69;
side="EAST";
vehicle="sebnam_vcsoldier2";
skill=0.200000;
};
class Item8
{
position[]={7149.200195,20.548559,6097.230957};
azimut=230.000000;
id=70;
side="EAST";
vehicle="sebnam_vcsoldier3";
skill=0.200000;
};
};
};
};
class Vehicles
{
items=43;
class Item0
{
position[]={6337.694336,21.225367,6102.251953};
id=0;
side="EMPTY";
vehicle="Camp";
skill=0.600000;
};
class Item1
{
position[]={6361.470215,21.200001,6077.238281};
id=1;
side="EMPTY";
vehicle="sebuh_1gs";
skill=0.600000;
};
class Item2
{
position[]={6316.839355,21.200001,6096.970703};
azimut=275.000000;
special="NONE";
id=7;
side="EMPTY";
vehicle="seb60mortarnva";
leader=1;
skill=0.600000;
};
class Item3
{
position[]={6355.542969,21.200001,6096.094727};
azimut=95.000000;
special="NONE";
id=8;
side="EMPTY";
vehicle="seb60mortarusmc";
leader=1;
skill=0.600000;
};
class Item4
{
position[]={6352.188477,21.200001,6098.616211};
azimut=270.000000;
special="NONE";
id=15;
side="EMPTY";
vehicle="sebAmmoBoxW";
leader=1;
skill=0.600000;
};
class Item5
{
position[]={6333.474121,21.266329,6101.177246};
azimut=270.000000;
special="NONE";
id=16;
side="EMPTY";
vehicle="sebammocrateW";
leader=1;
skill=0.600000;
};
class Item6
{
position[]={6319.870117,21.200001,6094.266113};
azimut=270.000000;
special="NONE";
id=17;
side="EMPTY";
vehicle="sebAmmoBoxW";
leader=1;
skill=0.600000;
};
class Item7
{
position[]={6342.032715,21.200001,6096.805176};
azimut=270.000000;
special="NONE";
id=18;
side="EMPTY";
vehicle="sebvtrailpath25";
leader=1;
skill=0.600000;
};
class Item8
{
position[]={6351.809082,21.200001,6096.863281};
azimut=270.000000;
special="NONE";
id=19;
side="EMPTY";
vehicle="sebvtrailpath12";
leader=1;
skill=0.600000;
};
class Item9
{
position[]={6352.795410,21.200001,6096.431641};
azimut=25.000000;
id=20;
side="EMPTY";
vehicle="Fire";
leader=1;
skill=0.600000;
};
class Item10
{
position[]={6318.688477,21.200001,6081.160645};
special="FLY";
id=21;
side="EMPTY";
vehicle="HeliHEmpty";
leader=1;
lock="UNLOCKED";
skill=0.600000;
};
class Item11
{
position[]={6329.703613,21.385523,6102.332031};
azimut=180.000000;
id=25;
side="EMPTY";
vehicle="CampEmpty";
leader=1;
skill=0.600000;
};
class Item12
{
position[]={6333.531738,21.417038,6103.852051};
azimut=270.000000;
special="NONE";
id=26;
side="EMPTY";
vehicle="sebammocrateW";
leader=1;
skill=0.600000;
};
class Item13
{
position[]={6337.496094,21.200001,6067.275879};
azimut=180.000000;
special="NONE";
id=27;
side="EMPTY";
vehicle="WireFence";
leader=1;
skill=0.600000;
};
class Item14
{
position[]={6324.072266,21.200001,6096.354980};
special="NONE";
id=28;
side="EMPTY";
vehicle="FenceWood";
leader=1;
skill=0.600000;
};
class Item15
{
position[]={6348.384766,21.200001,6096.128418};
azimut=5.000000;
special="NONE";
id=29;
side="EMPTY";
vehicle="FenceWood";
leader=1;
skill=0.600000;
};
class Item16
{
position[]={6345.517090,21.200001,6067.134277};
azimut=180.000000;
special="NONE";
id=30;
side="EMPTY";