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Author Topic: AI react to dead bodies  (Read 793 times)

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Offline The-Architect

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AI react to dead bodies
« on: 25 Aug 2004, 10:57:42 »
How do I get the AI to react to a dead body?

Right now they'll walk straight past a body and not break "safe" behaviour.
James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."

Offline LCD

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Re:AI react to dead bodies
« Reply #1 on: 25 Aug 2004, 11:02:15 »
try my deadbody detecting script (in the ED ;)) not exactlywat u want but prooly can change it 2 suit u ;D

LCD OUT
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bored_onion

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Re:AI react to dead bodies
« Reply #2 on: 25 Aug 2004, 12:27:08 »
de-pbo the 1985 campaign and open up the one called "wake up call" - its near to the end

they did it i think

see what you can learn

Gooner861

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Re:AI react to dead bodies
« Reply #3 on: 25 Aug 2004, 21:51:50 »
Blanco made sumthing just like this where the AI bend down, check the body out etc. PM to ask him about it.

Gooner

Offline Blanco

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Re:AI react to dead bodies
« Reply #4 on: 27 Aug 2004, 17:28:38 »
LCD's isbodyhidden script is the one you need.

It's not easy, but it works perfect
I modified that script so the first friendly unit that spots the body, bends over to see what wrong and sound the alarm
Search or search or search before you ask.

Offline LCD

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Re:AI react to dead bodies
« Reply #5 on: 27 Aug 2004, 18:39:41 »
somin usefull goes from that script ;D

lot of work nd no1 realy used it b4 ;)

LCD OUT
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Offline dmakatra

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Re:AI react to dead bodies
« Reply #6 on: 27 Aug 2004, 22:33:12 »
I was but then I'd figure out I was forced to define every building on Nogova as it spanned all over the island. ::) :P

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Offline THobson

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Re:AI react to dead bodies
« Reply #7 on: 28 Aug 2004, 19:41:16 »
I can't find it.  Searching for 'hidden' and bodies' etc. I find a script by snYpir, but nothing by LCD

Offline dmakatra

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Re:AI react to dead bodies
« Reply #8 on: 28 Aug 2004, 22:41:25 »
Thanks can be sent to my adress. Cash only please.

http://www.ofpec.com/yabbse/index.php?board=27;action=display;threadid=7078

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Offline THobson

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Re:AI react to dead bodies
« Reply #9 on: 29 Aug 2004, 09:08:58 »
You are a star.  Thanks.

Bye the way.  I was playing around with hiding a body and I found that as it hides it goes underground by nearly a meter (stop groaning, I know everybody knows this, it is the next bit that was new to me)  but then after a about a minute or so underground it then moves a very long way away (1 e +10) and returns to the surface (getPos xx select 2 = 0)
« Last Edit: 29 Aug 2004, 09:14:36 by THobson »