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Author Topic: SetIdentity x 68  (Read 425 times)

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Kammak

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SetIdentity x 68
« on: 25 Aug 2004, 17:00:00 »
I'm starting to use setIdentity, and for some missions where the bad guys have cammied-up faces, I have created a generic "hCammieEnemy" identity which *every* bad guy is set to.  As setFace always gets lost after a restart/load after save, I thought I would try it this way.

It *seems* to be working fine, but I wondered if anyone has more experience with this and can advise of any pitfills in assigning multiple units to the same identity.  The voice and name being the same are irrelevent, as the player will never hear or see that anyway....



Offline C0LDSt33L

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Re:SetIdentity x 68
« Reply #1 on: 27 Aug 2004, 10:28:57 »
I just fired up flashpoint and assigned 4 guys in my squad to the same identity and it worked fine so I should imagine it should work in your mission. I haven't done it much before though so if there are pitfalls I haven't come across them yet.
« Last Edit: 27 Aug 2004, 10:29:31 by C0LDSt33L »