Home   Help Search Login Register  

Author Topic: Placing mines with trip wire  (Read 435 times)

0 Members and 1 Guest are viewing this topic.

trident

  • Guest
Placing mines with trip wire
« on: 24 Aug 2004, 12:19:37 »
Hi,

Is it possible to make a soldier place a mine with a trip wire?

My thought is that you would click on the map like...
-First click is where trip wire starts...
-Second click is where trip wire ends and the mine is placed.
-Third click would be the direction of the mine (if directional).
(Is multi-clicking possible?)

The trip wire is a thin trigger.
Is it possible to add a trigger via script?

Suggestions anyone...?

/Trident

Rokket

  • Guest
Re:Placing mines with trip wire
« Reply #1 on: 24 Aug 2004, 12:50:01 »
I think the CoC Mines pack had tripwire for the claymores. Their mines were very slick and powerful. They did a lot of spooky/hi-tek scripting and magic.

www.thechainofcommand.net

Offline macguba

  • Former Staff
  • ****
    • macguba's operation flashpoint page
Re:Placing mines with trip wire
« Reply #2 on: 24 Aug 2004, 13:40:47 »
You would place a thin trigger out to sea somewhere and move it into place.    SetPos works on triggers, I presume setDir does too though I don't actually know.    With onMapSingleClick you could do what you describe though it would require some nifty scripting and a dash of trigonometry.

In other words, try CoC first.   ;D
Plenty of reviewed ArmA missions for you to play

trident

  • Guest
Re:Placing mines with trip wire
« Reply #3 on: 24 Aug 2004, 16:03:17 »
Thanks  ;)
Wilco

/Trident