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Author Topic: 2 actions  (Read 456 times)

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Mr.Cool

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2 actions
« on: 19 Aug 2004, 01:21:56 »
How do I make it so I can put 2 actions in the init field of a person???? this may sound like one from the FAQ but I think mine is different. I already tried the command and to separte the 2 actions but ther must be something else to make it work.

Offline LCD

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Re:2 actions
« Reply #1 on: 19 Aug 2004, 01:25:52 »
put 2 actions in init ?

u mean by puttin ; between em ?

like

this addaction ["somin","watever.sqs"]; this addaction....

?

thats faq stuff :P

or do u mean somin else ?

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Offline Roni

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Re:2 actions
« Reply #2 on: 19 Aug 2004, 04:31:34 »
Yep - that should do it - note the semicolon - very important !  ;D


You could also write a little script that did all the work for you in one step.  All you'd have to do is put the one script on the player's Init field, something like this -

[this] exec "playerInit.sqs"

Then in playerInit.sqs you put things like addweapons, remove weapons, addactions etc.  Easy as.

And if you're playing with respawn you just have the script wait until the player dies, then remove all the actions from his corpse, then after he's alive again add them all to his new incarnation.

Attached is an example that I use with most of my missions.  Use, abuse or discard as you see fit.

Cheers



Roni