Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
Trigger syntax
« previous
next »
Send this topic
Print
Pages:
1
[
2
]
All
Go Down
Author
Topic: Trigger syntax (Read 1202 times)
0 Members and 1 Guest are viewing this topic.
Artak
The old beanbag shaker
Former Staff
You want to talk about it, yes?
Re:Trigger syntax
«
Reply #15 on:
12 Aug 2004, 19:16:22 »
Yes I ment the 'on activation' field specifically. If a condition becomes true on a client the activation is not launched. The condition must be true on server.
Logged
Not all is lost.
Send this topic
Print
Pages:
1
[
2
]
All
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
Trigger syntax
Top of page