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Author Topic: Run anim?.. mabye i can find help here?  (Read 744 times)

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Offline Nemesis6

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Re:Run anim?.. mabye i can find help here?
« Reply #1 on: 05 Aug 2004, 18:20:44 »
Her -

Hvis du har brug for flere så skaf PBO-decompiler 1.5 og decompile Anim.pbo fra Res/Dta.
« Last Edit: 05 Aug 2004, 18:25:34 by Nemesis6 »
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Storm-Dk

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Re:Run anim?.. mabye i can find help here?
« Reply #2 on: 05 Aug 2004, 19:57:09 »
Em.. har den.. vil gerne vide hvad den hedder bare! :P

Offline Planck

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Re:Run anim?.. mabye i can find help here?
« Reply #3 on: 05 Aug 2004, 21:28:01 »
emmmm.......my thoughts exactly.


Planck
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Storm-Dk

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Re:Run anim?.. mabye i can find help here?
« Reply #4 on: 05 Aug 2004, 22:09:51 »
hehe sorry.. he gave me the file... i didnt needed that.. i just need the name for the standart run... i need to overwride it with a new anim.. thats why :)

Offline Nemesis6

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Re:Run anim?.. mabye i can find help here?
« Reply #5 on: 06 Aug 2004, 00:48:55 »
Nåååårh, er bare lidt forvirret...

CombatRunF <--- Løbe-animationen
CombatSprintF <---  Gæt! :-)

Hvis du vil hav' flere navne så tjek Editor's depot og søg efter "Moves" og prøv PlayMove/SwitchMove animations fra Macguba.
« Last Edit: 06 Aug 2004, 00:54:27 by Nemesis6 »
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Offline Noon416

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Re:Run anim?.. mabye i can find help here?
« Reply #6 on: 06 Aug 2004, 01:53:03 »
Guys & Gals,

This is an English only forum.

Please keep all replies in English, for the sake of universal understanding.
"If a man talks in the woods and no woman hears him, is he still wrong?"

Offline Nemesis6

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Re:Run anim?.. mabye i can find help here?
« Reply #7 on: 06 Aug 2004, 12:01:39 »
Translated -

Ohhhhh, I guess I was a little confused.

CombatRunF <--- Standard running animation
CombatSprintF <---  Guess! :-)

If you want more animation names, go to Editor's Depot and search for"Moves" and try PlayMove/SwitchMove animations from Macguba. It'll allow you to see and get the name of a large list of animations.
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Storm-Dk

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Re:Run anim?.. mabye i can find help here?
« Reply #8 on: 06 Aug 2004, 13:50:12 »
No for F*ck sake! :P I MEAN THE THE FILE IN Anim.pbo!!!!!!!!!!!!!! NOT AN SWTICHMOVE! ..argh

Offline h-

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Re:Run anim?.. mabye i can find help here?
« Reply #9 on: 06 Aug 2004, 17:27:10 »
(Shouldn't this be in some of the addon editing boards instead... (???))

If you take a look at the config.cpp and use 'find' with class States (and scroll down after that) you will most probably find what you are looking for... :P
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Storm-Dk

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Re:Run anim?.. mabye i can find help here?
« Reply #10 on: 06 Aug 2004, 17:47:40 »
how am i supose to find the file when others fx are called savareDOLEVA.rtm, schuze135l.rtm a.s.o  ... I DONT KNOW WHATS ITS CALLED

Offline h-

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Re:Run anim?.. mabye i can find help here?
« Reply #11 on: 06 Aug 2004, 20:21:28 »
class States
   {
.....
      class StandRunF: StandWalkF
      {
         file="bezbeh.rtm";
         speed=-0.800000;
         duty=-0.500000;
         relSpeedMin=0.700000;
         relSpeedMax=1.000000;
      };

Not 100% sure (not even 70%...)... But anyway...
And it's all english......
« Last Edit: 06 Aug 2004, 20:23:36 by HateR_Kint »
Project MCAR   ---   Northern Fronts   ---   Emitter 3Ditor
INFORMATIVE THREAD TITLES PLEASE. "PLEASE HELP" IS NOT ONE..
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Storm-Dk

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Re:Run anim?.. mabye i can find help here?
« Reply #12 on: 06 Aug 2004, 23:10:32 »
nope... wasent :(... anyone knows?

Offline Planck

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Re:Run anim?.. mabye i can find help here?
« Reply #13 on: 07 Aug 2004, 00:17:56 »
Don't know if this helps but:

CombatRunF is sbeh0l.rtm

Also:

CombatRunLF is sbeh-45l.rtm
CombatRunRF is sbeh45l.rtm
CombatRunL is sbeh-90l.rtm
CombatRunR is sbeh90l.rtm
CombatRunLB is sbeh-135l.rtm
CombatRunRB is sbeh135l.rtm
CombatRunB is sbeh180L.rtm



Planck

« Last Edit: 07 Aug 2004, 00:20:04 by Planck »
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Storm-Dk

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Re:Run anim?.. mabye i can find help here?
« Reply #14 on: 07 Aug 2004, 00:41:39 »
YES YES! THATS IT :D THANK YOU SOOOOOOOOOOOO MUCH :D:D:D:D:D