Hei
That's what i'am doing now, medle with the cfgAmmo, here is a copy:
hit=30;
indirectHit=0;
indirectHitRange=0;
explosive=0;
//maxSpeed=5000;
minRange=5;
minRangeProbab=1.0;
midRange=1000;
midRangeProbab=1.0;
maxRange=1800;
maxRangeProbab=1.0;
visibleFire=32;
audibleFire=32;
tracerColor[]={0.800000,0.90000,0.100000,0.600000};
tracerColorR[]={0.800000,0.90000,0.100000,0.600000};
visibleFireTime=4;
soundFly[]={"objects\bulletnoise",0.251189,0.900000};
what do you think???
Should i put some more in there?