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Author Topic: Question about BAS Deltas/Rangers pack (not a problem)  (Read 1064 times)

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Super6Four

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Is there a way to make a weapons pool to change loadouts durring the brieifng, like with the normal soldiers? Or is that not worked in?

DBR_ONIX

  • Guest
Re:Question about BAS Deltas/Rangers pack (not a problem)
« Reply #1 on: 21 Jul 2004, 14:32:49 »
You mean the Gear tab thing in the breifing?
If so.. Find a program called Chris's OFP Script Editor, and theres a .ext file maker.. You select the weapon you want to addon, select how many, and click add.. Same with ammo..
Simple :)
Search the Editors depot for it ;)
- Ben

Shalashaska

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Re:Question about BAS Deltas/Rangers pack (not a problem)
« Reply #2 on: 12 Aug 2004, 15:28:37 »
Interesting...
But, I have a little problem: in the "CodeName.txt" there is a list of the BAS weapons, but I can't find the Name of the Pilot weapon. Does Anyone knows its name?
 >:( Don't answer "BAS_JM4Eotech", because it's wrong!
 :'(

rOk

  • Guest
Re:Question about BAS Deltas/Rangers pack (not a problem)
« Reply #3 on: 12 Aug 2004, 18:10:56 »
Hi Shalashaska

Have you tried this
Code: [Select]
this addeventhandler ["fired",{hint format ["Name of shot is: %1,%2", (_this select 2),(_this select 4)]}] in the init field of your pilot?

If not, put it in, fire a couple of shots and you'll get the weapon and magazine name in a hint format message.
Beware though, I found that ammo names are often not correct.