Home   Help Search Login Register  

Author Topic: flare/helicopter  (Read 544 times)

0 Members and 1 Guest are viewing this topic.

KoniaX

  • Guest
flare/helicopter
« on: 05 Aug 2004, 07:04:11 »
Is there any way to make a helicopter come to wherever I shoot a flare. Such as I want to shoot a flare anywhere, and have an extraction helicopter pick me up. Anyone know of a way scripting could help?

Kaliyuga

  • Guest
Re:flare/helicopter
« Reply #1 on: 05 Aug 2004, 08:58:02 »
 I might still have an example mission where just that thing is scripted for

basically what I did if I remember correctly is use the ammo command in the condition of a trigger

something like:


?(Guy ammo "Flare" == 0)

 make them start with only one flare, and when it's fired the condition of the trigger will be met...

 you can have a chopper on a waypoint somewhere synched to tour trigger then

 I'm sure you can probably use an EventHandler somehow to accomplish the same thing , but I'm not too familiar with that method, and  know this way works too

:cheers: