I'll look at the script then.
Anyways about my former post, I meant when you call the script.
[this] exec "jumpoutofplaneplz.sqs"
Try putting it in the activation field of triggers, waypoints, or triggers with delays so once it counts down, the men jump. That sorta thing too see if its just how you're calling it.
EDIT:
I cannot open your mission as I don't have half th addons you're using.
However, I looked at the script and the scripts fine. Its how you called it.
[alpha1,paraheli] exec "schute.sqs"
In the leaders init filed put
group this = alpha1
Should work.
Or something like that if it doesn't work. I could be wrong.
By the way I noticed that in the text? part of the each unit you named them? Shouldn't you name them in the name field or is this what the mission calls it? I dunno...
There is an easier way to get the group alpha1 in the chopper. Its a weird code like "x_units alpha1...."
Someone else knows t better than I.