Home   Help Search Login Register  

Author Topic: Ammo & Campaign ???  (Read 465 times)

0 Members and 1 Guest are viewing this topic.

BlackWood

  • Guest
Ammo & Campaign ???
« on: 22 Jul 2004, 15:57:28 »
Hello everybody !

I'm creating a campaign. I'd like, as in reality (and as in the game) the stock of weapons and ammunition is managed mission in mission. I know that commands are addWeaponPool and addMagazinePool but somebody can indicate me the procedure or a link towards a tutoriel?

Thanks.

PS: Sorry for my poor english, I'm french...

asmodeus

  • Guest
Re:Ammo & Campaign ???
« Reply #1 on: 23 Jul 2004, 07:04:06 »
Hi BlackWood,

In a similar topic Messiah mentioned exit.sqs to pass variables like ammo in a campaign.  

The topic I read about this in is:  here.

Hope that helps.   ;)

Asmo

P.S.  You're English is fine!    ;D

BlackWood

  • Guest
Re:Ammo & Campaign ???
« Reply #2 on: 23 Jul 2004, 11:03:39 »
Thanks a lot Asmodeus.
That should help me but I didn't try yet.
Mission to Outro - Outro to next mission Intro : it should be seen whether it's similar.

Modification (10 minutes later) :
OK, I've just seen that it was similar...
« Last Edit: 23 Jul 2004, 11:14:48 by BlackWood »