Home   Help Search Login Register  

Author Topic: a cigar  (Read 1212 times)

0 Members and 1 Guest are viewing this topic.

moondogy

  • Guest
a cigar
« on: 02 Aug 2004, 21:51:08 »
Hellou!

I wonder if anybody already made a cigare addon  ??? I think that man would acctualy have a cigar in his hands not just a playmove "gm...smoke" (sth like that).  I need it for a kind a "Schwarzenegger" mission  :toocool:

asmodeus

  • Guest
Re:a cigar
« Reply #1 on: 04 Aug 2004, 20:07:44 »
Correct me if I'm wrong....

But I think the problem isn't making the addon itself, but making the addon work with the animation...  I could make this addon in about 10 minutes, so if anyone wants to take if from there let me know!   :)

Asmo

Offline dmakatra

  • Members
  • *
  • Better known as Armsty
Re:a cigar
« Reply #2 on: 04 Aug 2004, 22:04:20 »
There is one, that is just a script. Look in a script in editors depot with the name "Nature's Call". There is a cigarette addon out there, but why make people download something when a script has the same effect?

:beat: *Gets Shot* :beat:

moondogy

  • Guest
Re:a cigar
« Reply #3 on: 05 Aug 2004, 21:43:06 »
well, i made a model, now i need a little help, Qs in editing addons forum.

Offline James Venturi

  • Members
  • *
  • "I'm the bad guy"
Re:a cigar
« Reply #4 on: 12 Aug 2004, 17:58:50 »
what if you could use the cigar to injure your enemies as if in a torture/interrogation?
a cool mission would be to prevent a cigar aficionado from killing a captive...  ;D

it could involve something like a sar mission to rescue a downed pilot, or captured officer.
 ??? wot about it?
 
myspace.com/djjamesventuriofficial