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spawning
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Topic: spawning (Read 464 times)
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taff_noble
Guest
spawning
«
on:
20 Jul 2004, 21:16:57 »
hi im making a mission were i want units to spawn when i activate a trigger which i know is possible but i was wondering if it is possible to remove these units when im no longer present in the area
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j-man
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Re:spawning
«
Reply #1 on:
20 Jul 2004, 21:26:09 »
Code:
[Select]
deleteVehicle unit
Might work. Never seems to work for me though
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Artak
The old beanbag shaker
Former Staff
You want to talk about it, yes?
Re:spawning
«
Reply #2 on:
20 Jul 2004, 21:46:00 »
When you're spawning you name the group or individual units. When you want to get rid of them, just use
"deletevehicle _x" foreach units groupname
for whole group or
deletevehicle unitname
for individuals
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spawning
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