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Help... plz... iluminating
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Topic: Help... plz... iluminating (Read 1473 times)
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Iva
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Help... plz... iluminating
«
on:
17 Jul 2004, 18:01:04 »
Hi all.
Can someone help me!
I have strange problem.
On my G4 Flaps are being iluminated incorectly!
And does anyone know what is 'Move to Next Alpha'?
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Planck
Honoured
Former Staff
I'm never wrong ....I'm just not always right !
Re:Help... plz... iluminating
«
Reply #1 on:
17 Jul 2004, 18:05:48 »
Have you tried Sufaces and making them Sharp Edge?
Don't know about the 'Move to next Alpha'...I've never tried used it yet.
Planck
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I know a little about a lot, and a lot about a little.
Iva
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Re:Help... plz... iluminating
«
Reply #2 on:
17 Jul 2004, 18:54:50 »
Ok... that works, but then model looks tooo sharp edged!
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Planck
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Former Staff
I'm never wrong ....I'm just not always right !
Re:Help... plz... iluminating
«
Reply #3 on:
17 Jul 2004, 18:56:04 »
Iva.......Only select the faces you want to apply the sharp edges to.....don't select the whole model.
Planck
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Iva
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Re:Help... plz... iluminating
«
Reply #4 on:
17 Jul 2004, 19:04:38 »
Ohh.... silly me!
Thanks!
Now we only need to know what is 'Move to Next Alpha'?
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Planck
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I'm never wrong ....I'm just not always right !
Re:Help... plz... iluminating
«
Reply #5 on:
17 Jul 2004, 19:12:48 »
I think it has something to do with the order the faces are shown in......specially when you have more than one face........maybe like bringing the next texture with alpha to the front.
Planck
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Kaliyuga
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Re:Help... plz... iluminating
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Reply #6 on:
18 Jul 2004, 00:04:49 »
select your whole model and hit F5, that usually fixes those lighting problems
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