Ah, right..
You need a few scripts, I think
The INIT.sqs script :
score=0
Then in the scored.sqs
score=score+15
And then, when ever you want to display the score :
HINT FORMAT ["Score is %1",score]
That should work okay..
Oh, if you want the player to start of with a big score, you can put (In either a script, INIT field, trigger, any where, score=1000, or what ever you want)
And if you want the player to lose points..
score=score-15
How are you moving the objects about? Uh, what is the object..?
But a trigger, with a modified condition field should work
- Ben