I'm trying to get this to work in a mfcti 1.16, heres my description.txt
class weapons
{
// West Rifles, launchers
class G36a {count = 20;};
class M21 {count = 20;};
class SteyrMag {count = 20;};
class LAWLauncher {count = 20;};
class CarlGustavLauncher {count = 20;};
// West pistols
class Berreta {count = 20;};
class Glock {count = 20;};
// East rifles, launchers
class SVDDragunov {count = 20;};
class Bizon {count = 20;};
class AT4Launcher {count = 20;};
class RPGLauncher {count = 20;};
// East/Res Sidearms
class CZ75 {count = 20;};
class Skorpion {count = 20;};
class Ingram {count = 20;};
class Revolver {count = 20;};
class GlockS {count = 20;};
};
class Magazines
{
// Rifle Mags
class M21 {count = 50;};
class G36aMag {count = 50;};
class SteyrMag {count = 50;};
class SVDDragunov {count = 50;};
class BizonMag {count = 50;};
// Sidarm mags
class BerettaMag {count = 50;};
class GlockMag {count = 50;};
class SkorpionMag {count = 50;};
class CZ75Mag {count = 50;};
class RevolverMag {count = 50;};
class GlockSMag {count = 50;};
// AT Rockets
class LAWLauncher {count = 50;};
class CarlGustavLauncher {count = 50;};
class AT4Launcher {count = 50;};
class RPGLauncher {count = 50;};
// Laser
class LaserDesignator {count = 50;};
// Extra
class handgrenade {count = 50;};
class Binocular {count = 25;};
class NVGoggles {count = 25;};
};
anything wrong with that? or is there a command in mfcti that stops me from using this? :-\