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Author Topic: End by objectives  (Read 482 times)

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TH

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End by objectives
« on: 05 Jul 2004, 02:24:33 »
I should know this but.. what do you put in the condition field of a trigger for it to activate when objective 1 and objective 2 are complete and the players group is present?

Offline macguba

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Re:End by objectives
« Reply #1 on: 05 Jul 2004, 09:48:24 »
Activation box:   whole group present
Condition:   this and obj1 and obj2
On Activation:  as you like

The variables obj1 and obj2 are set to true when the respective objectives are completed.
Plenty of reviewed ArmA missions for you to play

TH

  • Guest
Re:End by objectives
« Reply #2 on: 05 Jul 2004, 19:27:36 »
thanks ;D