The submarine may be updated in the future .....
I would like to see what comes of the MCAR project and add some AA missles to the submarine as this is a realistic loadout for the Kilo...
we had a list of extra options we wanted to add to the sub, and some of them we now know how to do that weren't common knowledge at the time...
in the end it all came down to spending the extra time to flesh out all the options on the boat, or getting it out to the public after spending months and months working on it
In the end we decided on releasing it.... updating in the future , and doing a major update of the submarine in OFP2 and/or when CoC updates their torpedoes...
I know of at least one other submarine addon in the works at the current time..
as far as the size issue goes.. thats why we chose to make a Kilo is because of the size issues in the game..
As an interesting Side note on submarines in OFP...
We had the pleasure of getting a little help from BIS beta testing our submarine before release and learned that submarines were considered for OFP by BIS and in fact they still have the models for them..
or did a few months ago at least..
perhaps we will see submarines in OFP2 ;D
We will definately cooperate or help out anyone that wants to make more submarines for OFP as we would like to see a US boat to go up against our sub.....
I would just love some MP sub hunting action ;D
Kaliyuga
:toocool: