Well, I am happy to say that I discovered what my problem was, and fixed it. Everything is working fine now. It seem the Texture names were too long because I had created a subfolder within another folder, and had placed all my textures in there. Because of that, O2 was using the names of both folders, plus the texture paa. file as the name of the texture, and because of that, the texture name was too long fo O2. I am happier than a dog in a cat kennel that I was able to figure out something on my own ;D