I suppose second person view would be seeing what the number 2 in your squad could see, but playing yourself. Or, having the driver's view when you were actually the gunner.
First person - I
Second person - you
Third person - him
Noob = newbie = beginner = person new to something.
I always play Vet, stick to first person as much as possible. Basically never use 3rd person except when driving vehicles, though I do use Command view sometimes. Tanks I play as gunner. I find G36 is the best all round weapon. (If only the M21 fired burst ...) It makes the game very hard if you switch off the crosshair so I keep it on.
T80 feels tricky to kill because in fact the game gives you some slack in killing T72s, so T80s feel extra hard. I did a spreadsheet on this once, it's in the Ed Depot somewhere. (Edit:
here) You can take a T72 with one Carl Gustav or three LAWs, but the T80 requires two CGs or four LAWS, which is of course one more than you normally carry. CG is always equal to two LAWs except against T72, so always carry LAWs unless you know you are against only T72s in which case take CGs.
The game is entirely consistent in one respect: if you fire a rocket you must take cover immediately, or you die. It is a bit fierce I find, but I take the game designer's point.
The famous
Un-Impossible Mission is basically finished ... I just need to put the proper sound files in. The latest, unpublished, version is much harder. It's SP only at the moment, I'm not going to make a MP version but I'd be very happy if somebody converted it to Co-op.