What the hell was I thinking!
I skipped the part about the add ons...
Sorry bout that.
Alright how about this. You created your .ext with a few standard bis weapons and you want to put in your add on ones. Just go to the .ext file and open with CHOFPSE and then change weapon names or put in new ones.
Like say yours was...
class Weapons
{
// Add the weapons to the mission gear
class Binocular
{
Count = 5;
};
class XMS
{
Count = 3;
};
*****************************
then replace the names with
****************************
class Weapons
{
// Add the weapons to the mission gear
class laser
{
Count = 5;
};
class supagun
{
Count = 3;
};
***************
Then do the same for ammo. Except replace
Class Weapons with Class Magazines.
Sorry about before...