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Author Topic: CPP Help - Important!  (Read 3290 times)

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Offline Pathy

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  • I'm not a F***in llama!
    • Volcbat.
Re:CPP Help - Important!
« Reply #15 on: 26 May 2004, 10:14:39 »
NP mate. Solve the topic so it cant be crashed any longer.

Desert Storm, start your own topics..... ;)

DesertStormMan

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Re:CPP Help - Important!
« Reply #16 on: 05 Jun 2004, 23:08:34 »
can someone help me out and make a tank .pbo for me not the tank just the config and then .pbo it.

Offline Pathy

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  • I'm not a F***in llama!
    • Volcbat.
Re:CPP Help - Important!
« Reply #17 on: 06 Jun 2004, 01:34:37 »
Ok i shall repeat my message more forcefully, hopefully you will understand this time:

THIS IS NOT YOUR TOPIC. If you want help on another issue which does not relate to the topic that Dr Onix started here, make your own topic. Please.

Offline Noon416

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Re:CPP Help - Important!
« Reply #18 on: 06 Jun 2004, 01:45:36 »
IM sent to DesertStormMan.
If it continues, please report this thread to a moderator.

Thanks.
"If a man talks in the woods and no woman hears him, is he still wrong?"

DBR_ONIX

  • Guest
Re:CPP Help - Important!
« Reply #19 on: 06 Jun 2004, 11:04:15 »
that Dr Onix started here
Hehehehehe :P
Thats gotta be the best spelling of DBR_ONIX yet :P

Anyway, the weapon is comming along nicely, thanks to y'all (Most of ya, anyway.. j/k :P)

Just need to sort the scaling/position, and fix the reddot scope on it, and I'm done

Thanks for all your help, everyone!
- Ben
[thread thingy solved :)]