:hmm:
Right dudes, here's what's going down in groovetown today:
I've tried all the suggested methods above. I just need to make sure: I want a player to be able to approach some ammo crates and pick up a LAW Launcher weapon (Which they are not carrying beforehand). So far, I can put LAW Launcher ammo into the crate, but cannot get the player to pick up the weapon, only take ammo if they already have the launcher.
I can put a Launcher onto a player, but cannot
put any ammo on them. They carry the launcher but have no ammo and can only get it when they pick some up at a crate.
Do I have to do something in the init.sqs file? If so, I'm screwed 'cos I have no idea how to use that file. No idea where to begin, really.
It isn't such a huge problem that I can't put ammo on a player, but it would help for future reference to know how to put a weapon and ammo on a player rather than toting an empty launcher