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Author Topic: Side changeing  (Read 1948 times)

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Offline moviemaker100

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Side changeing
« on: 05 Jan 2012, 12:02:05 »

Offline h-

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Re: Side changeing
« Reply #1 on: 05 Jan 2012, 15:12:12 »
Just curious, is this for OFP Elite, the xbox OFP or the PC version?
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Offline moviemaker100

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Re: Side changeing
« Reply #2 on: 06 Jan 2012, 00:29:33 »
PC Version.

*ooops*
I estimate, I have choosen the wrong forum - as it seems.

May I ask you to move it to the right forum..?

Thanx!

Offline h-

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Re: Side changeing
« Reply #3 on: 06 Jan 2012, 09:25:07 »
Moved :)
Assuming that this is a addon related question since it involves config editing..

Sorry that I have no useful hints for your problem to offer.
Project MCAR   ---   Northern Fronts   ---   Emitter 3Ditor
INFORMATIVE THREAD TITLES PLEASE. "PLEASE HELP" IS NOT ONE..
Chuck Norris can divide by zero.

Offline Mikero

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Re: Side changeing
« Reply #4 on: 28 Jan 2012, 08:51:20 »
there is nothing further in an ofp config.cpp that you need to do other than

side = 0,1,2,3

if the unit is not 'attacking' his experience level setFleeMode may have happened. but, it isn't the config per se

you are also better off deriving a class not altering an existing class, because cfgGroups might affect the outcome.

to derive a class:

class MyNewSoldier: SoldierEB // as an eg
{
   side=3; // make him a civilian
   Displayname="My new civilian";
};
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