Armsty: Good point about the reduced risk of destroying the mines at range, But at the end of the day, the destruction of the mines would have to be scripted in the addon anyway.
What kind of addon would you suggest for blowing the mines up? Presumably, some sort of vehicle that could spread light explosives over a wide area?
Failing that you could simulate it with an existing vehicle (for eg, the M2A2: Fires at the mines, explosions are created over a wide area (simulating a wide dispersal - like a flak cannon. Except on the ground...), and the mines are 'destroyed' using scripts).
Tricky to do outside cutscenes/ set pieces, though. Nevertheless, creating an autonomous mine defusing unit is feasable, if not particularly easy.
The tricky part is getting the unit not to fire at the minefields when there are already friendly units in there...
I want to see this now... the whole minefield going up with an almighty *BOOM* ;D
-Psy|W
P.S.
Ok, Where exactly can i find it?
The Everon Cartel's website
Look on the OFPEC Affilliated mods page, I think it's listed on there.
P.P.S. - It all depends on what era you are looking for... If you're building a WW2 mission, you obviously want the one that GuiltyRoachKilla is describing. I don't know what the modern equivolent is, so the above is just a suggestion on an effective method of blowing a minefield.
BTW, Armsty, found a problem with your solution: If there are friendlies stuck in the mine field, you're going to
have to use engineers. You can't really just blow them all up...