Hello all,
I do realize that there are several issues concerning developing a deathmatch in these post.
However, I would like to have a general rule of thumb if you will of all the necessary triggers and waypoints and scripts involved in making a simple deathmatch.
Would anyone be kind enough to post which elements are needed in making a simple Deathmatch with 'killzones' and 'warnings'?
A guide of standard things required to make such a map/game.
Thanks in advance,
Hunted