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Vehicle accessable after condition ONLY
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Topic: Vehicle accessable after condition ONLY (Read 505 times)
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Uber-Pea
Guest
Vehicle accessable after condition ONLY
«
on:
14 Jun 2004, 15:09:03 »
Hiho, I want to make a vehicle accessable after a special condition has turned true. Its an escape vehicle and it woulda be stupid to escape b4 objectives done. So I would like to make it only accessable after condition is done.
Maybe a spawn when condition is done would do the job too.
Uber-Pea
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Artak
The old beanbag shaker
Former Staff
You want to talk about it, yes?
Re:Vehicle accessable after condition ONLY
«
Reply #1 on:
14 Jun 2004, 15:20:47 »
Or use the good old lock command. Lock the vehicle in editor and when you're turning that 'special condition' to true use the
unitname
lock
false
to unlock the vehicle.
«
Last Edit: 14 Jun 2004, 15:37:43 by Artak
»
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Not all is lost.
macguba
Former Staff
Re:Vehicle accessable after condition ONLY
«
Reply #2 on:
14 Jun 2004, 15:31:43 »
Or, leave it unlocked and use a trigger to detect if the vehicle is driven away before the Objective is complete. If it is, end the mission with a little cutscene showing the player being shot for cowardice.
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Plenty of
reviewed ArmA missions
for you to play
Uber-Pea
Guest
Re:Vehicle accessable after condition ONLY
«
Reply #3 on:
14 Jun 2004, 15:46:02 »
Nice idea macguba ;-)
Though what Artak said was exactly what i needed. Didnt find "lock" command in ComRef.
By the help of you guys im learning faster and faster. One week ago i didnt have a clue of how to make a briefing, no i have a mission released and 2 in work.
Uber
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Vehicle accessable after condition ONLY
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