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Author Topic: object in water or not?  (Read 461 times)

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IFB-ENIAC

  • Guest
object in water or not?
« on: 14 May 2004, 13:05:19 »
Im working on a Command and Conquer 2 mod for OPF
Most building are ready now (except the texture --> Searching for texturer),
i have also made a builmenu and so on but my problem is that i dont want the buildings to be build in the water!!!!!

How can I controll wether the building i'm about to build is in the water or not???

P.S.:
Falls ihr deutsch könnt wär dat auch ganz gut ;)

spawn raper

  • Guest
Re:object in water or not?
« Reply #1 on: 14 May 2004, 18:56:02 »
erm well you could put a series of game logics or invisable objects round the water, and in your build script make it so you cannot build unless you are a certian distance away from them.

Offline Blanco

  • Former Staff
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Re:object in water or not?
« Reply #2 on: 14 May 2004, 20:41:52 »
« Last Edit: 14 May 2004, 20:42:49 by Blanco »
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