Home   Help Search Login Register  

Author Topic: West Soldier Config.ccp  (Read 1282 times)

0 Members and 1 Guest are viewing this topic.

PunkerSXDX

  • Guest
West Soldier Config.ccp
« on: 19 Sep 2002, 04:40:09 »
Can some one give me the Config.ccp for the Basic West Soldiers and Officers? I'm Hopeing it'll help me Make some Gnarly Addons, (I'm Not taking Requests... Yet :tomato: )

major asshole

  • Guest
Re:West Soldier Config.ccp
« Reply #1 on: 19 Sep 2002, 06:09:38 »
G'day

You could try these:

for soldier it's

class SoldierWB: Soldier
   {
      model="MC vojakW2";
      hiddenSelections[]={"medic"};
      moves="CfgMovesMC";
      picture="ivojak";
      vehicleClass="Men";
      scope=2;
      side=1;
      accuracy=0.700000;
      displayName="$STR_DN_SOLDIER";
      weapons[]={"M16","Throw","Put"};
      magazines[]={"M16","M16","M16","M16","HandGrenade","HandGrenade","HandGrenade","HandGrenade","HandGrenade","HandGrenade"};
      cost=40000;
      additionalSound[]={"\DynamicRange\People\soldiermoving.ogg",0.00050,0};
   };

for officer it's

class OfficerW: SoldierWB
   {
      picture="igrenadier";
      nameSound="officer";
      scope=2;
      model="mc vojakwo2.p3d";
      displayName="$STR_DN_OFFICER";
      accuracy=2.000000;
      cost=500000;
      nightVision=1;
      weapons[]={"M16","Binocular","Throw","Put"};
      magazines[]={"M16","M16","M16","M16","HandGrenade","HandGrenade","HandGrenade","HandGrenade","SmokeShell","SmokeShell"};
      additionalSound[]={"\DynamicRange\People\soldiermoving.ogg",0.00050,0};
   };

If you don't use the DynamicRange sound addon just change it to Sound [ I think ;-) ]

hope this helps

L8R

PunkerSXDX

  • Guest
Re:West Soldier Config.ccp
« Reply #2 on: 20 Sep 2002, 01:02:30 »
Thanx A Bunch Major!