Hmmm..
What about a new config, with the bit statement="this animate [{goggles}, 1]; this setObjectTexture [0,{\BAS_SOAR\cmn\visord.paa}]; this setObjectTexture [2,{\BAS_SOAR\cmn\visor.paa}]";
Add the command to put the picture over the screen, and in the pbo, with the picture and the ext file
Tada?
I'm not too sure about if I can make the picture in PSP6, but I'll try..
- Ben