Home   Help Search Login Register  

Author Topic: Making a unit not lie down  (Read 1083 times)

0 Members and 2 Guests are viewing this topic.

Ram TN

  • Guest
Making a unit not lie down
« on: 19 Sep 2002, 18:52:52 »
Hey all,
I want to make a unit stand up at all costs and not lie down no matter what happens. I've tried the: this setunitpos "up" command, but it says "unknown operator". Any ideas?

karz

  • Guest
Re:Making a unit not lie down
« Reply #1 on: 19 Sep 2002, 19:11:20 »
This is just a guess, but have you written the command in the units init field? Because if you put it in trigger you have to use unitname instead of "this".

Gameer_77

  • Guest
Re:Making a unit not lie down
« Reply #2 on: 19 Sep 2002, 19:22:17 »
If that's not the problem, make sure there are no variables named this,setunitpos or "up" (That it ::)). I learned that the hard way with the distance command. Re-installed Resistance and everything. What an idiot!  ;D

 8)PEACE

Offline macguba

  • Former Staff
  • ****
    • macguba's operation flashpoint page
Re:Making a unit not lie down
« Reply #3 on: 20 Sep 2002, 03:11:05 »
When I have stuff that doesn't work I always try it in a test mission with nothing else but the crucial bits there ..... that way you can tell if its something wrong with the command/script itself or something happening elsewhere.

When I get "unknown operator" it usually means I've made a typo or silly syntax error somewhere .... check those spaces!!
Plenty of reviewed ArmA missions for you to play

Ram TN

  • Guest
Re:Making a unit not lie down
« Reply #4 on: 20 Sep 2002, 08:46:51 »
Well, it's working now, don't know what happend then. Thanks anyway fellas!  :)