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Author Topic: Visible parachutes  (Read 893 times)

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Kammak

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Visible parachutes
« on: 30 Apr 2004, 22:40:09 »
Is there a way to get a parachute placed on the map and be visible (like on the ground)?

I really need a standard BIS object that looks something like a backpack/gear bag, and the parachute is the only thing I could think of.  Then I found out they don't show up when I place them in the editor?

Also, is there a way to place that butt-pack looking thing that automatically gets created when you drop gear?

Offline SilentHunter

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Re:Visible parachutes
« Reply #1 on: 30 Apr 2004, 23:07:36 »
Use this command

object = "pipebomb" camcreate (getpos player)

its the simplist way to create the bag type thing At your feet, I think its what you are describing

SILENTHUNTER
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Offline General Barron

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Re:Visible parachutes
« Reply #2 on: 02 May 2004, 22:44:25 »
Grab the editor upgrade (either Kegety's or my own-- link is in my signature), and there is a 'parachute pack' object, among many others. In my editor upgrade, it is under the catagory "EU - Furnishings".
HANDSIGNALS COMMAND SYSTEM-- A realistic squad-control modification for OFP
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Kammak

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Re:Visible parachutes
« Reply #3 on: 03 May 2004, 02:10:56 »
Gen. Barron,

Got your addon and got the typeOf for the parachute pack...now if create a mission and use createVehicle (and don't place the object through the editor), then the mission should not require the editor addon...correct?

Or is the addon not required anyway, even I did place an object in the editor?

Offline General Barron

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Re:Visible parachutes
« Reply #4 on: 03 May 2004, 04:34:21 »
The mission will still require the editor addon to play, even if you createVehicle the object. When you run the mission in the editor, once the pack is 'createvehicled', OFP will add the editor addon to your mission's list of required addons.
HANDSIGNALS COMMAND SYSTEM-- A realistic squad-control modification for OFP
kexp.org-- The best radio station in the world, right here at home! Listen to John Richards!