Yaaay, time to poke a dead questions with a stick
Say, i've got a mission that starts at 0:00. After the inital capture of the town. Can I change the time via the 'time' (or any other) command? ie: from night to day.
Secondly, how can (can I even) monitor the conditions of radio commands through scripts? (This after deciding for my purposes one large script, rather than many small ones, with tons of triggers would be better)
Like I want the script to proceed when Radio Alpha is called.
Not that a lot of you care but I can't get enough of these capture and hold missions.
They make for good co-op missions. Especially if the terrain is just right and gives you the perfect vantage point to assualt incoming convoys/formations
Helicopter gets shot down/deleted to reduce lag after a couple of seconds after it was taken. The lag isn't actually that bad at all, anyways, time to shutup