lo again Myke
?(player == _unit1): hint "msg"
should do it
If not, then turn it around to:
?(_unit == player): hint "msg"
I seem to remember someone having had to turn it around
to get the check to work. But i don't really believe that there's
any difference between _unit == player and player == _unit
Maybe this guy has had something else wrong too.
Local isn't necessary in that case, and it can even screw up the
whole thing. If a player is groupleader, then every unit in his
group will be local too, and so will it be with vehicles, he's sitting
inside.
~gruezi~ CD ;D