ok, Zombie and myke13021 got me up and running on the cameras. I've used the "game locic" technique to place cameras. The movie looks good to me but I'm missing some things. In the last sequence of cameras I need a satilite view. I've placed two cameras 60 meters above the enemy camp. What I would like to do is this...
add night vision to the cameras
add a tv screen to the boarders
add a red "rec" lite to one of the lower corners
also since i'm not using voice overs i need a way to place text at the lower portion of the screen, during certain camera views. If there is a way to put it into the "movie.sqs" with the camera scripts that would be great. I only need the text to show as long as the specific camera is looking at the target (ai, vehicle, sat view, ect).
this is what i've got so far for the "movie.sqs"
_camera = "camera" camcreate [0,0,0]
_camera cameraeffect ["internal", "back"]
_camera camSetTarget h1
_camera camSetPos getpos campos1
_camera camSetFOV 1.000
_camera camCommit 0
@camCommitted _camera
~5
_camera camSetTarget h1
_camera camSetPos getpos campos2
_camera camSetFOV 1.000
_camera camCommit 5
@camCommitted _camera
~5
_camera camSetTarget m1
_camera camSetPos getpos campos2
_camera camSetFOV 0.700
_camera camCommit 5
@camCommitted _camera
~5
_camera camSetTarget t1
_camera camSetPos getpos campos3
_camera camSetFOV 0.700
_camera camCommit 0
@camCommitted _camera
~5
_camera camSetTarget t2
_camera camSetPos getpos campos3
_camera camSetFOV 0.700
_camera camCommit 5
@camCommitted _camera
~5
_camera camSetTarget t4
_camera camSetPos getpos campos3
_camera camSetFOV 0.700
_camera camCommit 5
@camCommitted _camera
~5
_camera camSetTarget t3
_camera camSetPos getpos campos4
_camera camSetFOV 0.700
_camera camCommit 5
@camCommitted _camera
~5
_camera camSetTarget h1
_camera camSetPos getpos campos5
_camera camSetFOV 1.000
_camera camCommit 0
@camCommitted _camera
~7
_camera camSetTarget t4
_camera camSetPos getpos campos6
_camera camSetFOV 1.000
_camera camCommit 7
@camCommitted _camera
~5
_camera camSetTarget h1
_camera camSetPos getpos campos7
_camera camSetFOV 1.000
_camera camCommit 5
@camCommitted _camera
~5
_camera camSetTarget t4
_camera camSetPos getpos campos8
_camera camSetFOV 1.000
_camera camCommit 5
@camCommitted _camera
~8
_camera camSetTarget of
_camera camSetPos getpos campos9
_camera camSetFOV 1.000
_camera camCommit 0
@camCommitted _camera
~5
_camera camSetTarget of
_camera camSetPos getpos campos10
_camera camSetFOV 1.000
_camera camCommit 5
@camCommitted _camera
~5
_camera camSetTarget tv
_camera camSetPos getpos campos11
_camera camSetFOV 1.000
_camera camCommit 5
@camCommitted _camera
~3
_camera camSetTarget h2
_camera camSetPos getpos campos12
_camera camSetFOV 1.000
_camera camCommit 0
@camCommitted _camera
~10
_camera camSetTarget a1
_camera camSetPos getpos campos13
_camera camSetFOV 1.000
_camera camCommit 0
@camCommitted _camera
~10
_camera camSetTarget of
_camera camSetPos getpos campos10
_camera camSetFOV 1.000
_camera camCommit 0
@camCommitted _camera
~6
player cameraEffect ["zoomin","back"]
~5
_camera cameraeffect ["terminate", "back"]
~5
camdestroy _camera
exit