well i dont know how two explain this better... but when iÂ've started to build my own missions iÂ've incountered some problems like: how we put weapon in the Vehicles cargo. the answer is: go to initialization and type "this addweaponcargo ["(weapons name)",(amount of weapons]... i found this cause iÂ've seen it in "mission1" one that comes in the editor. but shurly there are man other commands just like this, that aint shown in the read-me file.i was woundering how to make an officer start with a sniper, arpg and a scorpian, or how to make the AI plane drop the bomb were i want, in a cutscene i put the guy to be shot and lay down dead, or even to make special ops put stchel charges when i want and were i want in the map and many type of things like this...
anyone that could help or tell me a place that teaches u how to do such things i would apreciate a lot .
ps: why the hell the trigger is called sensor in the read-me file, and how can someone make aa game with a perfect editor but not explaining how to use and wich are its commands
ps(again): sryfor my spelling i am brazilian