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Author Topic: Trigger to make game logic show up  (Read 1729 times)

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Ice Man 3:16

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Trigger to make game logic show up
« on: 13 Apr 2004, 00:50:16 »
Ok, im using the zombie pack and i had an idea on how to make the zombies only attack you when you are near by them.  You need to use a game logic with "gblAllTargets = [Player]" in the init field to tell them to attack the player.

Is there a way to make the game logic show up when a trigger is activated????  I was thinking about making a trigger so when a player walks into the trigger field the zombies will target him.

Offline rhysduk

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Re:Trigger to make game logic show up
« Reply #1 on: 13 Apr 2004, 13:08:09 »
IM not sure but i hope this has something to do with your needs: -

If you want the game logic to "show up", so when the player uses the map ingame - he / she can see where the GL is..

You can use a marker to show where the gamelogic is.. !

Is this what you were after?

Rhys
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Ice Man 3:16

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Re:Trigger to make game logic show up
« Reply #2 on: 14 Apr 2004, 02:58:40 »
IM not sure but i hope this has something to do with your needs: -

If you want the game logic to "show up", so when the player uses the map ingame - he / she can see where the GL is..

You can use a marker to show where the gamelogic is.. !

Is this what you were after?

Rhys

no, i don't need the game locic to show up on the map.  I need the game logic to become an object, so its non-existant until this trigger is activated.

Offline Planck

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Re:Trigger to make game logic show up
« Reply #3 on: 14 Apr 2004, 03:03:59 »
Is there any particular object you want the Game Logic to appear as?

More to the point, do you have a Game Logic on your map at all?

To put it bluntly, I don't see how being able to see the position of a Game Logic will help your zombie decide to attack you.


Planck
« Last Edit: 14 Apr 2004, 03:09:26 by Planck »
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Korax

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Re:Trigger to make game logic show up
« Reply #4 on: 14 Apr 2004, 04:16:50 »
You dont HAVE to use a gamelogic, the GblAllTargets = [player] can go anywhere, infact, you can put it right in your triggers init field, so when it activates, the zombies will recognize it and attack you

Ice Man 3:16

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Re:Trigger to make game logic show up
« Reply #5 on: 14 Apr 2004, 23:44:39 »
You dont HAVE to use a gamelogic, the GblAllTargets = [player] can go anywhere, infact, you can put it right in your triggers init field, so when it activates, the zombies will recognize it and attack you

tryed it, it seems to only work in gamelogic units.... I may be wrong, but it didn't work when i tryed it
« Last Edit: 14 Apr 2004, 23:45:44 by Ice Man 3:16 »