Do you have control over WHEN and WHERE the hit will happen? Then you could edit the script to exit as soon as the player is below 25 meters. Have a slow sink rate, then try YOURSELF if it is possible to regain control.
Have to tried using the tail rotor to spin your helo in flight? If you travel faster and faster, you have less and less control over your rotation. That is why Helicopters have a "rear fin" in the first place: The air passing by stabilizes the chopper in addition to the tail rotor. A Helicopter Pilot only has limited control over the tail rotor. Using his pedals, he can speed it up or slow it down by a few per cent, but he cannot turn it off or let it turn superfast. This is due the tail rotor being connected to the main engine using a gearbox, which is prettymuch like "seamless shifting". If the gear is at its limit, you cannot go further.
This means, if the tail rotor is gone, the pilot has no control whatsoever. The "turning force" (Drehmoment) of the main rotor will always get the chopper to spin faster and faster.
If the gearbox is damaged, the pilot may be able to "rotate" in one direction only or not at all. With a damaged gearbox, you only can hope that the right parts are damaged: those that would spin the chopper in the same direction the main rotor is pulling it.
I tried to put it down simple, I have learned a great deal about that when a local SAR Chopper crashed in an unmarked powerline. The pilot was killed and the Doctor (Notarzt) and the Paramedic (Rettungsassistent) were severly injured. We had used to work with this team quite a lot and as we were the unit to free them from their wreckage, we had troubles with what we saw and felt. So, a few months after the crash, we had a lesson on how helicopters and airplanes work and how to get people out of there.
Being a volunteer firefighter, you might face these situations again, though noone hopes he will ever have to rescue his friends from a chopper that crashed 60 meters (180 feet) straight down and tore a 2 meter (6 feet) crater into solid-frozen ground.
Another thing I learned is that you cannot pry a chopper open, for example, by using the jaws-of-life (Rettungsschere/-Spreizer). The material a chopper is made from is meant to be inflexible. So, it will break, instead of a car which you can deform.
Oh well
ANOTHER SOLUTION: Do not let the chopper spin. That might look cool, but as I mentioned, the pilot (being a player, AI will definitely fail) probably won't be able to control the spin.
Why not have their fuel-tank punctured instead? Have the hit start a script, for example using an event handler, which decreases the fuel amount of the chopper, so he has about 30 seconds to get the bird down. Then, depending on how well he did that (additional damage to the chopper) blow him up or don't.
You could add some smoke using a particle script (I have seen that in one tail-rotor-script) or have a warning horn sound. There are many websites around which offer airplane and chopper warning sounds, either from test-flights or from actual crashes (I ALWAYS only used the first) which you could use. Having a decent Synth, you could even make the horn yourself.
Cheers
PiLLe