OK, I've decided enough is enough. I'm going to try and make a static PK for 1.46, based on BMG's model (if you're reading this, can I use it, please?)
Alright. I plan to re-do the entire .cpp file. (What's the relationship between .cpp and .bin files, anyway?) What elements of a .cpp file are Resistance-based, and can be deleted? As you can see, I don't have the slightest clue about these things and I really could use some help.
Any tips and notes (and anyone willing to do it for me! jks) would be very very very very very much appreciated, before I die of frustration. :-X
Thanks for all your help, and please look at my mission Dawn once it's been reviewed. Any third party comments would be great.
C"G"McD