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Author Topic: Constant muzzle flash  (Read 1220 times)

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Offline DesertFox

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Constant muzzle flash
« on: 06 Apr 2004, 16:06:14 »
Hey guys!

I know there have been many discussions about that, but...
I'm helping Wipman with finishing his M4-Pack (made of "INQ_const"-pack).
The problem is that the muzzle flash is shown always, even if I don't shoot. What I did: named the selection of the muzzle flash "zasleh" (in "0.000" and "View - Pilot" LOD), and made a CfgModels-section in the config (see below). But still the muzzle flash appears....*crying*

My CfgModels section:

class CfgModels
{
   class default{sections[] = {};sectionsInherit="";};
   class Weapon: default{sections[] = {"zasleh"};};
   class Wip_M4A1: Weapon{};
   class Wip_M4A1Acog: Weapon{};
   class Wip_M4A1M68: Weapon{};
   class Wip_M4A1MK: Weapon{};
   class Wip_M4A1SD: Weapon{};
   class Wip_M4A1Scope: weapon{};
   class Wip_M4A1M203: Weapon{};
};

Anyone help???

(Kick my ass if that problem is very easy and has been solved a lot of times.... ;-)    )


Cheers


BTW: The model's name is "Wip_M4A1"
DesertFox, Texturer of Bloody Days Mod

DBR_ONIX

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Re:Constant muzzle flash
« Reply #1 on: 13 Apr 2004, 18:33:22 »
Try this :
Select the muzle flash,
Copy it,
Delete it,
save the model
Paste the muzzle flash back in
Save the model again.

It's a weird prolem that a lot of addons get..
I don't think it's the config's fault.
- Ben

Offline DesertFox

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Re:Constant muzzle flash
« Reply #2 on: 20 Apr 2004, 14:54:17 »
Ok then, thanks for your help!
But I didn't try it out :-P    , because the error is something different:
I binarized the models and changed the tex-paths with that Swap Utility. But the paths I entered were too long for the OFP engine!!!
so they appeared white and always, as some kind of a waring I guess...
But thanks for help.

Cheers.
DesertFox, Texturer of Bloody Days Mod