Hi Guys...
My first post and not much of a contribution, but here goes...
I came across mention of smoke/wind direction while fooling with this script...
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Script Name : SmokecamouV1.sqs
Script Author : CHARON (mail@xeno-morph.de)
Script Version: Version 1.0
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Which I picked up somewhere on the editing depot...
This is what CHARON says about this section of his script...
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Script Invokation: [Object,"wind-direction","SmokeColour"] exec "SmokecamouV1.sqs"
where object is the name of the object and "wind-direction" is a string that contains the direction
the wind is coming (!) from, so the shells are placed slightly into that direction
Valid strings are : "NORTH", "SOUTH","WEST","EAST",
"NORTHEAST","NORTHWEST","SOUTHEAST" and "SOUTHWEST"
Note that the wind-direction can change sometimes after a couple of played missions.
Did not find any global variable that contains the wind-direction. If someone does feel
free to contact me."" ------------------
Wind direction command seems to work here most of the time for me... haven't tried it with flags though.... might be worth trying...
Guess that's all.... hope it helps a bit...
Just wait till I start asking stoopid Noob questions.... :-\