I was looking through a weapons addon looking at the damage each gun deals out and I realized something. What good is knowing the amount of damage they deal out when you don't know how much a OFP unit can take? So...
If the regular OFP unit has
armor=3;
armorStructural=2.0;
armorHead=0.7;
armorBody=0.8;
armorHands=0.5;
armorLegs=0.5;
then how does that relate to a gun that deals out 5.5 or 11 in damage? 0.7 and 0.8 are totally different than 5.5 and 11. How much damage can a unit take? For an example would a unit take 4 in the head to cause 100% damage and 6 in the chest cause 100% damage? How does these armor readings relate to the weapon damage readings relate to the unit health readings?