I was wondering how to make a .pbo files for the faces mentioned in the news recently. Purely for my own purposes.
Here is a big of a config file i took from a different pack. I want to know what I change when adding new files to the folder.
class CfgPatches
{
class Faces
{
units[] = {};
weapons[] = {};
requiredVersion = 1.20;
};
};
class CfgFaces
{
class SJBCageV5
{
name="SJB Nicolas Cage (S)";
texture="\SJBFaces_326_V5\cage.jpg";
east=1;
west=1;
};
class SJBCageCamoSnowV5
{
name="SJB Nicolas Cage SNOW (S)";
texture="\SJBFaces_326_V5\CageCamoSnow.jpg";
east=1;
west=1;
};
class SJBCageDesCamoV5
{
name="SJB N.Cage Desert Camo (S)";
texture="\SJBFaces_326_V5\CageDesCamo.jpg";
east=1;
west=1;
};
};