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Author Topic: Face pack  (Read 903 times)

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Offline The-Architect

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Face pack
« on: 23 Mar 2004, 17:39:50 »
I was wondering how to make a .pbo files for the faces mentioned in the news recently. Purely for my own purposes.

Here is a big of a config file i took from a different pack. I want to know what I change when adding new files to the folder.

class CfgPatches
   {
class Faces
   {
      units[] = {};
      weapons[] = {};
      requiredVersion = 1.20;
   };
};

class CfgFaces
   {
class SJBCageV5
   {
      name="SJB Nicolas Cage (S)";
      texture="\SJBFaces_326_V5\cage.jpg";
      east=1;
      west=1;
};
class SJBCageCamoSnowV5
   {
      name="SJB Nicolas Cage SNOW (S)";
      texture="\SJBFaces_326_V5\CageCamoSnow.jpg";
      east=1;
      west=1;
   };
class SJBCageDesCamoV5
   {
      name="SJB N.Cage Desert Camo (S)";
      texture="\SJBFaces_326_V5\CageDesCamo.jpg";
      east=1;
      west=1;
   };
                };
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