I just had an uber idea. A waypoint is not activated unless it is the first in a series, or the previous has been completed. It would be so EASY to set objectives IF you could end the mission with a waypoint.
I know some of you wouldn't like this because it would mean one-way missions, but on the particular mission i'm on now, there is only one way to end it.
I don't know what forceEnd mission does, but I've been told it is nasty and not to be messed with. Is there another way I could end a mission upon a player getting to/accomplishing a waypoint?
This would be SO handy...