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Author Topic: What's up with Ballistic Addon Studios  (Read 56778 times)

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registered_fugitiv

  • Guest
Re:What's up with Ballistic Addon Studios
« Reply #135 on: 03 Nov 2002, 06:16:39 »
yea see like that thanx for all that info...
 now will u guys at bas or sum 1 else make a helo that does this

DeadMeatXM2

  • Guest
Re:What's up with Ballistic Addon Studios
« Reply #136 on: 03 Nov 2002, 20:04:17 »
well, i'll talk to the guys about it, if it is possible to simulate the inaccuracy caused by the vibrations of the helo, then we MAY, and i stress the MAY, make a helo like this...

PunkerSXDX

  • Guest
Re:What's up with Ballistic Addon Studios
« Reply #137 on: 03 Nov 2002, 20:56:44 »
The Chopper it's self with the Mguns Provides Sniper Cover too.

registered_fugitiv

  • Guest
Re:What's up with Ballistic Addon Studios
« Reply #138 on: 03 Nov 2002, 21:20:04 »
not the type of sniper cover im talkin bout but anyway
cool deadmeat thanx for that

mattmayhem

  • Guest
Re:What's up with Ballistic Addon Studios
« Reply #139 on: 04 Nov 2002, 01:48:11 »
Mabye the XMS or a scoped M16A2 would be a better choice for an airborne sniper due to the higher ROF and bigger mag, i find the M21 may be a bit too slow.

registered_fugitiv

  • Guest
Re:What's up with Ballistic Addon Studios
« Reply #140 on: 04 Nov 2002, 05:05:27 »
well i dont really tend to find a scoped m16a2 or a xms to be a sniper rifle to low caliber and well a much shorter range

Ferret Fangs

  • Guest
Re:What's up with Ballistic Addon Studios
« Reply #141 on: 04 Nov 2002, 05:22:22 »
The video I saw of an SEAL team exercise taking down an oilrig showed a scoped M-14 from an SH-60, it looked like a custom weapon in my opinion. The team raiding party had used inflatables to approach the rig in the early morning. when they were ready to attack the upper decks, they called in two Seahawks, armed with MG and carrying a team sniper in each chopper. At the last moment they popped up to just above the rig, and slowly circled at opposite positions. The snipers were there to cover the doors of the berthing sections and the main control center.  
 

registered_fugitiv

  • Guest
Re:What's up with Ballistic Addon Studios
« Reply #142 on: 04 Nov 2002, 08:10:21 »
what video is this???
sounds cool

FivefiftysixNATO

  • Guest
Re:What's up with Ballistic Addon Studios
« Reply #143 on: 04 Nov 2002, 23:58:05 »
I like the characters (pilots) but could you change the weapons because I hate it when the weapon (Mp5) is not compatible with the original (HK). Just a suggestion.

Ferret Fangs

  • Guest
Re:What's up with Ballistic Addon Studios
« Reply #144 on: 05 Nov 2002, 01:06:24 »
It was on a two-hour Discovery Special about the USN SEALs and their training called "The Teams", IIRC. It's been on several times in the last few years.

Tigershark

  • Guest
Re:What's up with Ballistic Addon Studios
« Reply #145 on: 05 Nov 2002, 04:14:00 »
Guys..this will?@not be a priority....sorry...maybe in a future patch. It's hard enough getting regular helos out without having to worry about beta testing sniper versions of the helo.

We all need to start thinking practical......in how many situations would a chopper like this be used in game? (and just tell me...in my mission it would).

Do you think the AI will be able to handle it? (personally I dont think so..at the moment they dont even know how to use the AH60 in our tests.

This will be a nice to have for the future...sorry.

PunkerSXDX

  • Guest
Re:What's up with Ballistic Addon Studios
« Reply #146 on: 05 Nov 2002, 05:18:53 »
Well, if you want my Opinion, the Sniper Cover from the Choppers would be nice, but like Tigershark said it would be difficult and impractical, BAS is one of the Best Addon Teams out there if not the Best, and if they would have trouble with it it would probly be an Engine thing, but I thought people made some Scripts that would work? actualy, some thing like with the MH6 with the MP5 on it would work, not too well, but It'd work for me.

Ferret Fangs

  • Guest
Re:What's up with Ballistic Addon Studios
« Reply #147 on: 05 Nov 2002, 05:40:51 »
I gotta agree with Tigershark also... I'd just be happy to get the helos that have been planned and started on.
We'll just have to chalk this one up to inadequate game engine capabilities.  

registered_fugitiv

  • Guest
Re:What's up with Ballistic Addon Studios
« Reply #148 on: 05 Nov 2002, 07:23:45 »
ok fair enough
i guess it was a long shot anyway :-\

jahallo

  • Guest
Re:What's up with Ballistic Addon Studios
« Reply #149 on: 07 Nov 2002, 13:36:37 »
He BAS guys, how are you doing? How is the mh-60 project? will you release is before the upcoming weekend? I sure hope so, it looks badass! Anywayz, will it feature new cockpit textures, to repesent the highly sophisticated 'dashboard' of the mh-60 (new heads up displays and stuff like that). Well hope you release it soon! By the way, you said something about a new blackhawk model, does this mean that this isn't the final version of the mh-60? I think it was Evis who said such a thing.


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