Since we lost our site we have been in a period of transition....and communcation between team members hasn't been great (my fault!!!)....but here is the deal.
We are alive...and truly throwing ourselves into our projects.
We have 2 streams happening at the moment....appropriately named by Vixer a while back.
The first stream is the Marines Helo Project...which has Vixer and Eviscerator driving things. They are churning out some truly incredible stuff.....the problems we are having at the moment relate to the creation of the interiors for these helos. And making lower LODS (levels of detail) for them to help with performance. These models are around 4000 polys at their highest LOD....which means your machine wont like more than 2-3 of these things. Not usually a problem.
The other project is the Special Ops Choppers.
This is where the Littlebird and DAP are coming from. I'm mainly working here with Scorpio and Fliper. The LB is rapidly approaching finishing stages. With Flipers help it looks like we have the beginnings of a AH-6 as well.
Nagual is our official mission maker. With every addon we will ship a mission(s) that showcases the unit...kinda like a promotional video...his work is truly brilliant and his gift with the camera is good.
Frandsen is immense help with the creation of character models for new pilots and such.
SelectThis is helping out with various technical issues.
Jellybelly hasn't been in touch for a while...but was working on the Pavehawk for a while.
I'm hoping Vixer and Eviscerator post in here to add other progress reports...but I can definitely report on the LB.
The LB is maybe 75% complete. It is missing some crucial components which will be added soon:-
Latest improvements include:
-Customised rotor sound sounding pretty damn close to the real helo
-Textures are coming along nicely. Photo realistic textures are being applied. The cockpit glass is now a nice transparency and the upper windows are smoked black like the real thing.
I have spent a lot of time pulling the model to pieces in O2 and labelling parts to help make the textures as nice as possible.
We now have a interior back wall texture, floor textures, exhaust pipe textures and side fuselage textures.
-Clan marking proxies for the helo so people logos appear when in mulitplayer.
-Reworking the planks to look more like the real thing.
-Tweaking of the model physics giving an very high speed and maneuverable helo. It really does perform nicely.
-The incorporation of a new interior (cockpit view) model.
-Raised the console up a little to make it a little more realistic
-Collective controls added in external view as well as interior view.
-External lights added for night time operations.
Planned additions.....fire extinguisher....details to the skids and cockpit (commo cords, etc.)
Work will continue on the AH-6.
Guys....it's easy to bang out an aircraft....much harder to do it right. We are not compromising anything here. It's been slow and I am largely responsible for that....from Oct. 1st I will no longer be working and will have lots of time to devote to Ballistic....expect great things in October.
I am concious that we have not released anything...but your patience will be rewarded with very high quality addons.
Forgot to mention that Fliper and Messiah have teamed up on a Predator UAV project as well for Ballistic.
Scorpio also has an H-53 in the works.....lotsa stuff happening.......and slowly we're getting our heads around it.
Keep the interest coming guys...it's your interest that fuels fire.
Go Ballistic!
OH...and I forgot to mention...new site (well the beginnings of it) is at:
http://www.concept-5.com/ballistic